I really liked how Tears Of Joy came out, so I decided to try drawing a different type of crying.
This tutorial was SO HELPFUL! (Seriously. Go check it out. It's amazing.) -Atlas
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On one hand, I want to be able to draw cute, stylized cars at many different angles easily. On the other hand... I don't feel like drawing cars. (Art isn't easy...)
-Atlas Because sometimes it takes going through and tagging every piece of art in Drawing in Ernest to realize that pretty much the only thing I draw is my OCs.
And, y'know, characters generally exist in physical places. Or they interact with objects (sometimes both.) So I decided that I should probably try drawing other stuff, too. Also, I have no idea how to do perspective. At all. (You might have noticed.) -Atlas Yet another headshot (soooo original and new for me, right?)
It's kinda funny--I've been drawing my OCs for months, but I still barely know the ones I draw the most (Kirin and Nadine.) That's okay, I guess. I'm not really in a rush. -Atlas Or, as I so eloquently put in my little side note, 'happy tears'.
I really like her expression in this (not that I'll ever be able to do it again or anything. That would be too easy.) -Atlas Because gesture drawing is fun! And I had to take pictures of these anyway for an art project (so I figured why not upload them on here, too?)
-Atlas Because yes, Metal and Magic is an urban fantasy--it has been from the start.
Dragons are sort of like puppies in this world (this one is actually rather large.) Not that I have any idea how to draw dragons, because I don't. -Atlas Just another doodle.
Also, I've been away in NY for the past week (have you noticed my lack of drawing-related updates? Yep. That's why.) Instead, I posted stuff to the Musings page, so check that out if you're curious. Content-wise, things should be pretty normal from here on out. :D -Atlas Honestly, I was just practicing gesture drawing and decided to add details. Then I gave her a name, because why not? (She's probably not going to show up again, though.)
-Atlas |
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